Making pots!J'ai réaliser un prototype de point & click un peu comme une game jam. Le but était rendre une simple action comme le drag & drop...
2D Interactive Vegetation Shader BreakdownWind and interactions with vegetation in games are often created using noise layers and masks. For DARUMA, I don't need a complex wind...
2D Procedural Clouds Shader BreakdownIn the vast landscape of DARUMA, you can see some clouds in the background. These clouds are generated using a custom shader. There are...